Hi, I'm Matt.

Product designer, design engineer, and motion designer.

I currently lead the Design Acceleration team at Roblox, working across design systems, engineering, and prototyping to make the path from idea to shipped product a little smoother.

I started my career in motion design and then followed the work wherever it led. Over the past 15 years, that has meant product, brand, campaigns, and broadcast—including a new motion identity for Twitch and foundational brand motion at Figma.

The work I like most turns a good idea into something a team can actually use again: a motion language, a prototype, or a tool that removes a little friction from the next project. If you’re working on something similar, .

Work history

  1. Roblox

    Manager, Product Design2026—Now

    Principal Motion Designer2022—Now

    Building and leading the Design Acceleration team, and defining scalable motion systems across Roblox product surfaces.

  2. Twitch

    Design Director, Motion and Video

    Led motion for Twitch’s brand and creative work.

  3. Figma

    Motion Designer

    Defining a motion language for Figma’s evolving brand.

  4. Twitch

    Senior Motion Graphics Designer2018—2020

    Motion Graphics Designer2015—2018

    Worked across motion graphics and brand design, including Twitch’s first major identity refresh.

Bay Area · 2026